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The Japanese tech giant has upgraded its annual profit and revenue projections, driven by strong PlayStation 5 sales and the record-breaking success of its latest anime blockbuster, signaling robust health in sectors with a growing footprint in Kenya.

Japanese technology and entertainment conglomerate Sony Group Corporation on Tuesday, November 11, 2025, significantly increased its profit and revenue forecasts for the fiscal year ending March 2026. The company now projects a net profit of 1.05 trillion yen ($6.8 billion), an 8% increase from its previous estimate. It also raised its operating profit forecast by 8% to 1.4 trillion yen and its sales outlook by 3% to 12 trillion yen. This optimistic revision is largely attributed to the exceptional performance of its gaming division and the phenomenal box office success of its latest anime film.
A primary driver of this financial optimism is the continued strong performance of Sony's Game & Network Services (G&NS) segment. The PlayStation 5 (PS5) console has now shipped over 84.2 million units worldwide as of September 30, 2025. In the second quarter of the 2025 fiscal year alone, 3.9 million PS5 units were shipped, a slight increase from the same period in the previous year. The PlayStation Network continues to boast a massive user base, with 119 million monthly active users recorded at the end of September 2025. Combined software sales for the PlayStation 4 and PS5 reached 80.3 million units in the quarter, with digital downloads accounting for 72% of full game sales, highlighting a continued shift in consumer purchasing habits.
The Pictures segment received a massive boost from the global success of "Demon Slayer: Kimetsu No Yaiba -- Infinity Castle: Part 1." The film, distributed by Sony-owned Crunchyroll, achieved a record-breaking North American debut of $70 million in September 2025 and has become the second-highest-grossing film of all time in Japan. By late September, the movie's global box-office gross had surpassed the $600 million mark, making it the highest-grossing Japanese film ever worldwide. This unprecedented success underscores the growing global appetite for anime, a trend mirrored in the East African market.
While Sony does not release specific sales figures for the Kenyan market, the global trends have a clear local resonance. Kenya's gaming market is one of the fastest-growing in Africa, with consumer spending reaching a reported $153 million in 2024 and projected to continue its upward trajectory. This growth is fueled by a youthful population, increasing internet connectivity, and the accessibility of mobile gaming. The popularity of consoles like the PlayStation is a significant part of this ecosystem, with a dedicated community of gamers and the rise of eSports tournaments. Similarly, anime culture has a strong and growing following in Kenya, with conventions like the Nairobi Comic Convention (NAICCON) highlighting the demand for Japanese pop culture content. The success of a major franchise like "Demon Slayer" is likely to further energize this local fanbase. Sony's regional headquarters for the Middle East and Africa, based in Dubai, oversees operations in over 40 countries, including Kenya, managing the distribution of its electronics and PlayStation products. The corporation's strong financial health could signal continued investment and focus on emerging markets like Kenya, potentially leading to greater availability of products and localized content in the future. The robust performance of Sony's entertainment divisions aligns with the growth of Kenya's own entertainment and media sector, which is projected to reach over $5.1 billion by 2029, according to a recent PwC report.
Beyond gaming and anime, Sony's other divisions also contributed to the strong quarterly performance. The company reported a nearly 20% profit increase in the July-September quarter, driven by strong results in its music and imaging sensor segments. The music division saw revenues from recorded music and publishing grow by 8.8% year-over-year in the second calendar quarter of 2025. The company also noted that the forecast was improved due to a smaller-than-expected impact from US trade tariffs. This diversified business model provides Sony with resilience and multiple avenues for growth, positioning it strongly in the competitive global electronics and entertainment landscape.