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The Japanese tech giant's upgraded financial outlook, driven by global entertainment hits, reflects a growing market in Kenya for gaming and anime, signalling key shifts in local consumer spending.

Global technology and entertainment conglomerate Sony Group Corporation has significantly upgraded its financial forecasts for the fiscal year ending March 2026, citing the phenomenal success of its animation and gaming divisions. In a statement released on Tuesday, November 11, 2025, the Tokyo-based company raised its full-year net profit projection by eight percent to 1.05 trillion yen ($6.8 billion). This marks the second upward revision this year, following a previous upgrade in August.
The company also increased its operating profit forecast by eight percent to 1.4 trillion yen and its sales forecast by three percent to 12 trillion yen. The robust performance is primarily attributed to two key drivers: the record-breaking box office performance of the latest "Demon Slayer" anime film and sustained strong sales of its flagship PlayStation 5 games console. For the first half of the current financial year, Sony reported a net profit of 570 billion yen, a 13.7 percent increase year-on-year.
A significant portion of Sony's success comes from its Pictures segment, powered by its wholly-owned subsidiary, Aniplex, which produced the "Demon Slayer" franchise. The latest installment, "Demon Slayer: Kimetsu No Yaiba – Infinity Castle: Part 1," has shattered box office records globally. In the United States alone, the film registered an astonishing $70 million opening weekend, more than doubling the previous record for an anime film debut. This success has cemented the franchise as a cornerstone of Sony's intellectual property strategy, with its total global box office revenue surpassing $600 million as of late September 2025.
This global trend has a strong echo in Kenya, where anime has transitioned from a niche interest to a mainstream cultural force. Local cinema screenings of "Demon Slayer" have drawn large, enthusiastic crowds, with events often turning into social gatherings complete with merchandise sales and cosplay. This burgeoning 'otaku' culture, as reported by KenyanVibe in October 2025, highlights a growing local market for Japanese pop culture, which Sony is uniquely positioned to capitalize on through its ownership of the anime streaming service Crunchyroll.
Sony's Game & Network Services division remains a critical pillar of its profitability, buoyed by the continued demand for the PlayStation 5 (PS5) console. The company's financial report for the second quarter ending September 30, 2025, showed sales of 3.9 million PS5 units. While facing increased competition and potential market stagnation ahead of major software releases, the PS5 ecosystem continues to expand, with PlayStation Network reaching 119 million monthly active users.
In Kenya, the gaming industry is experiencing exponential growth, making it a key African market. According to a PricewaterhouseCoopers (PwC) report, Kenya's gaming market generated $153 million in revenue in 2024 and is projected to grow at a compound annual growth rate (CAGR) of 6.9 percent through 2029. This growth is driven by a youthful, tech-savvy population, increased internet connectivity, and the rise of esports. Despite recent global price hikes for the PS5 due to inflation and tariffs, which are expected to impact local consumers, the console remains a highly sought-after product. The thriving local gaming scene, from casual mobile gaming to competitive esports tournaments, underscores a significant and growing consumer base for Sony's gaming products in the region.
Sony's revised forecast also noted a smaller-than-anticipated impact from U.S. tariffs, reducing the estimated negative effect on operating income from 70 billion yen to 50 billion yen. This adjustment, combined with the potent performance of its entertainment assets, showcases the company's successful pivot towards a business model heavily reliant on content and intellectual property.
For Kenya and the wider East African region, Sony's global strategy has clear local implications. The success of "Demon Slayer" in Nairobi cinemas is a testament to the commercial viability of international content that resonates with a young, globally-connected audience. Simultaneously, the sustained demand for PlayStation consoles highlights a robust and growing market for high-end digital entertainment. As Sony continues to leverage synergies between its film, music, and gaming divisions, Kenyan consumers are likely to see more integrated entertainment experiences, further embedding these global cultural trends into the local market.